{"id":1999,"date":"2021-09-05T16:09:48","date_gmt":"2021-09-05T20:09:48","guid":{"rendered":"https:\/\/www.alpharithms.com\/?p=1999"},"modified":"2022-06-16T15:24:00","modified_gmt":"2022-06-16T19:24:00","slug":"concepts-every-programmer-should-know","status":"publish","type":"post","link":"https:\/\/www.alpharithms.com\/concepts-every-programmer-should-know-480916\/","title":{"rendered":"11 Concepts Every Successful Programmer Should Know"},"content":{"rendered":"

Programming is a field in which one must constantly be sharpening one’s skills. New technologies emerge at an ever-quickening pace and constant study is required to stay at the front of one’s field. There are, however, some fundamental concepts of Computer Science and Software Engineering that remain timeless.<\/p>\n

In this article, we’ll cover such fundamental skills that every programmer should be familiar with. These skills represent the knowledge and application of core concepts from the fields of Computer Science, Software Engineering, Networking, and many related fields such as Machine Learning.<\/p>\n

Mutability<\/h2>\n
\"mutability
Illustration showing different types of objects that are mutable vs. immutable<\/figcaption><\/figure>\n

Mutability describes the ability of an object to be changed after its initial creation. Mutable<\/strong> objects allow such change while immutable<\/strong> objects can not be changed. These properties can be used to bound the behavior of programs by defining how the state of certain data is allowed to be altered. In some cases, mutability can restrict data from being changed at all!<\/p>\n

Mutable Objects<\/h3>\n

Mutable objects are characterized by the ability to change their data. This property can be a direct result of a Data Type or an indirect result of a Data Structure. For example, an Array is immutable in the sense that its length is fixed in size but also immutable in that its elements can be replaced or, in some cases, even mutated. Here is a list of common mutable<\/em> objects:<\/p>\n